Joel studied Composition for Screen at the Royal College of Music in London after being awarded a full scholarship.
He is especially known for creating exceptionally realistic orchestral tracks, all without the need to record any live musicians (his music is often mistaken for being played by a real orchestra!). This enables games with a smaller budget to achieve an outstanding soundtrack for a fraction of the cost of hiring an orchestra.
Confident in writing in many different styles, Joel was inspired initially by the music of fantasy RPGs / JRPGs. He excels at writing narrative and emotionally-driven scores that enhance the storytelling of the game.